Media Informatics and Interactive Entertainment

Interactive media are more than just entertainment. They are the most powerful tools for education, communication and solving complex problems. Whether it’s serious games for the medical field or immersive learning environments: the aim is to present knowledge in a way that truly engages and captivates people. On the Master’s programme in Media Informatics and Interactive Entertainment in Mittweida, you’ll become an architect of these experiences. You’ll learn how to combine technology and psychology in a data-driven way, not just to programme digital content, but to bring it to life through interaction science and gamification.

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Are you curious?

Facts and figures

Faculty
Applied Computer Sciences and Biosciences
Academic degree
Master of Science
Course of studies
4 Semesters
Start
Winter semester
Master of Science (M.Sc.)

Media Informatics and Interactive Entertainment

In Mittweida, you’ll study at the intersection of computer science and Media Technology. Whilst other Master’s programmes often remain theoretical, our focus is on interdisciplinary learning and the practical application of artificial intelligence in interaction. 

You’ll benefit from close links with the games industry and research projects that focus on the digitisation of teaching content and the balancing of competitive systems. Here, you’ll find an environment where you can combine your technical skills with a creative understanding of design to push the boundaries between reality and the digital realm.

What sort of content can I expect?

An overview of the course content

The structure of the degree programme gives you the freedom to tailor your technical specialisation to suit your individual interests. In the first year, you’ll tackle modules such as Competitive Game Design & Balancing and Interaction Science with AI. In the elective modules, you decide for yourself whether to specialise in procedural content generation, VFX production or the development of complex mobile applications. You’ll learn not only how to build software, but also how to integrate values and ethics into digital innovations. 

The third semester is entirely dedicated to an 18-week research module. This phase gives you the opportunity to work intensively on your own research question or in collaboration with a company before you write your Master’s thesis.

Interdisciplinary Knowledge Acquisition and Dissemination I

Digitisation of specific teaching content

Competitive Game Design & Balancing

Specialisation Modules I (2 compulsory-elective modules out of 5):

  • Procedural Content Generation
  • Advanced Mobile Application Development
  • Interactive Data Analysis
  • Information Management and Retrieval for Digital Media
  • Digital Assets and Goods

Interdisciplinary Knowledge Acquisition and Dissemination II

Internationalisation of Digital Teaching Content

Interaction Science with Artificial Intelligence

Specialisation Modules II (2 compulsory electives out of 5):

  • VFX Production
  • Web Engineering
  • Game Physics
  • Architecture of Complex Systems
  • Values and Ethics of Digital Innovation

Research module (18 weeks)

Research seminar

Statistical Analysis and Optimisation

Master's thesis

„After completing my Bachelor’s degree, I moved from Berlin to Mittweida University of Applied Sciences to do my Master’s at HSMW, because the university combines media informatics with a specialisation in games. The technical facilities impressed me right from the open day and continue to impress me to this day. I’m really appreciating how much emphasis is placed here on soft skills such as presenting, project planning, and self-organisation and team organisation.”
Nixon
24, from Berlin, studying Media Informatics and Interactive Entertainment in his second semester
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Media Informatics and Interactive Entertainment in Mittweida

In summary – Media Informatics and Interactive Entertainment in Mittweida

Description

Full-time Master’s degree programme in Human-Computer Interaction and Immersive Systems Development

Academic degree
Master of Science
(120 Credits)
Regular study period
4 Semesters, Full-time study
Start
Winter semester
Course language
german
Admission restriction
No
Costs per semester
Semester fee 107€
Afterwards?

As you have a command of both the technical depth of computer science and the mechanisms of interactive entertainment, you are in demand wherever digital interaction needs to be designed. You might work as a Technical Director, Lead Game Developer, UX Researcher or Architect for complex interactive systems. Roles such as a gamification specialist in management consultancy or a developer of immersive learning environments are also typical career paths.

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Study Information Evening (Studieninformationsabend)

11 November 2026 | 5.00 pm to 7.00 pm

Has this sparked your interest?

Application and Admission

Applicants must hold a first professional degree from a relevant degree programme, such as Media Informatics, (Applied) Computer Science, Media Technology or a related subject, comprising 180 ECTS credits (Bachelor’s degree).

Language skills:

Applicants who have not obtained their university entrance qualification through the German Abitur, including a basic course in English with an average mark of 2, must demonstrate English language proficiency at level C1 of the Common European Framework of Reference for Languages. Proof of this can be provided, for example, by a TOEFL test (iBT or iBT Home Edition) with a score of at least 76 points, the Duolingo English Test with a score of at least 110 points, or an equivalent certificate.

The application period for the winter semester begins on 15 April and ends on 15 July. You can register at hs-mittweida.de/bewerben. Once you have submitted all your documents, you can enrol. Once you have enrolled, your place at Mittweida is secured. For international applicants, the application deadline is 15 May, to allow sufficient time to apply for a visa.

Excellent study conditions, modern facilities and some of the most affordable rent prices in Germany for a university town mean you can focus fully on your studies. Tutorials are on hand to help with subject-specific queries, the SAXEED start-up network guides you on your journey towards developing your own business idea, and the Social Support Service provides assistance with specific life situations, such as childcare or caring for relatives. The campus also has plenty to offer: two music festivals a year, an active esports team and a vibrant student community. International students, for example, are closely connected through the Cosmopolitan Club.

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Be inspired

Do you have any more questions?

Frequently Asked Questions

Absolutely. Thanks to its strongly project-based structure, the Master’s programme offers you even greater freedom to work as part of a team to develop your own game concept, a sophisticated prototype or innovative interactive software tools to an academic and professional standard.

As the Master’s programme is based almost entirely on intensive, team-oriented project work, it’s well worth being on campus. The short distance to the state-of-the-art media labs, VR studios and your team members makes it much easier to work together on software and games.

No, this is an academic degree programme leading to a Master of Science (M.Sc.) qualification, not a Degree Apprenticeship/Dual Study Program. The qualification will prepare you for significantly higher-level specialist and management roles in the media informatics and IT sectors.

Yes, cutting-edge developments such as generative AI in content creation, virtual and augmented reality, cloud gaming and modern live operations concepts form an integral part of the seminars and are directly incorporated into the practical projects.

This Master’s programme is ideal for you if you want to move away from purely technical implementation and instead take on roles in software architecture, technical management or creative leadership (e.g. as a Technical Director) within media and games projects.

The programme offers maximum flexibility. As the curriculum is heavily focused on practical project modules, you can almost entirely determine your own areas of specialisation throughout your studies – whether your passion lies in core engine development, game design or interactive web apps.

It’s a genuine hybrid degree programme: you’ll need in-depth analytical skills for complex AI systems, computer graphics and software architecture. At the same time, the project modules incorporate creative aspects such as game design, user experience (UX) and interactive storytelling, which will feed directly into your day-to-day work.

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  Lisa Viehweg
Lisa Viehweg
Studienberatung
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Montags 9 bis 11 Uhr
Dienstags 13:30 bis 15:30 Uhr
Mittwochs 9 bis 11 Uhr
Donnerstags 14 bis 17 Uhr
Freitags 9 bis 11 Uhr

und nach Vereinbarung

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next available on 07.09.2026 from 9
What is the HSMW?

Find out more

There are more than just five good reasons to study in Mittweida. The most important one: over 90 specialised degree programmes that consistently focus on practical professional skills. Because, particularly in the age of AI, it’s not just about having learnt the theory, but about successfully applying it in practice.

But your time at university is about more than just acquiring knowledge. The HSMW campus is reminiscent of a US university – a small university somewhere in the Midwest. In Mittweida, everything is within easy walking distance, so you can study more comfortably, in a more relaxed and focused way – thanks in part to affordable rents. Instead of having to finance your living costs with part-time jobs, you can make the most of the vibrant campus life.

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Students
590
dedicated staff
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Partner universities worldwide
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Years at HSMW
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